THE PLAYBOOK · SHIDIAO001
How to play Forty Thieves Solitaire
Read the aim of Forty Thieves Solitaire, then make your first move. Build eight suit foundations from ace to king. Look at what changes after your first action. Use the opening round to become familiar with the layout. Check the relevant rule before repeating a move.
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.
Review a difficult moment
When a decision goes wrong, compare it with the common mistake described below. Start again only when you intend to leave the current round. Notice the feedback after each input.
Your goal
Build eight suit foundations from ace to king. Keep that objective in view throughout the round. Keep the controls in easy reach.
Step by step
- Move one card at a time; build down in the same suit. Empty columns accept one card.
- Select a face-up card and then the destination pile or Empty slot.
- Use foundations where available; full Spider or Scorpion runs clear automatically.
- Undo reverses a choice. New deal shuffles again.
Controls
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Read a button’s label before selecting it. Look at the feedback after the action.
A useful example
A club 5 can move onto a club 6, but a whole run cannot move together. Apply the same reasoning to the position in your own round. Keep the controls nearby.
Watch out for this
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Check the rule before repeating the action. Keep the stated aim separate from side details such as animation or appearance. Progress is measured by the game’s own completion or scoring rules.
Common questions
Before I begin, what is the goal of Forty Thieves Solitaire?
Keep this in mind: Build eight suit foundations from ace to king.
For this browser game, how do I control Forty Thieves Solitaire?
Keep this in mind: Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown.
As a new player, what example helps explain Forty Thieves Solitaire?
A club 5 can move onto a club 6, but a whole run cannot move together.
When I return, what should I watch out for in Forty Thieves Solitaire?
Keep this in mind: Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy.
Before I begin, what format does Forty Thieves Solitaire offer?
The key detail is this: Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.
While reading the Guide, which play mode does Forty Thieves Solitaire use?
Here is the relevant explanation: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.